The concept is simple.

Push a button. Receive a point. You now have the high score.

It's really the entire concept of what a game is, distilled down to the barest element.

In practice, it ends up being a large group experience. It's been shown at Super MAGFest for several years now, and been updated several times, and it's simultaneously flashy and unassuming, making it infinitely approachable.

Also it lights up in rainbow colors when there's a 69 anywhere in the score, which is pretty neat.

After Super MAGFest 2020, it took a surprise trip to AGDQ, where attendees naturally created speedrun categories for it

Having seen various issues with it, V2 made it larger and brighter, added a larger, cleaner, and more resilient button box, and redesigned the digits such that they were easily swappable in the case that an LED strip died or any other failures.

A planned V3 will have the entire game contained within a sort of attache case, allowing it to be quickly deployed and struck.

Game by Socks Magocs, fabrication by Socks Magocs B-)